Uses of Class
org.jactr.core.buffer.event.ActivationBufferEvent

Packages that use ActivationBufferEvent
org.jactr.core.buffer.event   
 

Uses of ActivationBufferEvent in org.jactr.core.buffer.event
 

Methods in org.jactr.core.buffer.event with parameters of type ActivationBufferEvent
 void IActivationBufferListener.chunkMatched(ActivationBufferEvent abe)
          called when a chunk has been matched within the buffer by a some production that has fired
 void ActivationBufferListenerDecorator.chunkMatched(ActivationBufferEvent abe)
           
 void ActivationBufferListenerAdaptor.chunkMatched(ActivationBufferEvent abe)
           
 void IActivationBufferListener.requestAccepted(ActivationBufferEvent abe)
          called when a pattern is added to the buffer
 void ActivationBufferListenerDecorator.requestAccepted(ActivationBufferEvent abe)
           
 void ActivationBufferListenerAdaptor.requestAccepted(ActivationBufferEvent abe)
           
 void IActivationBufferListener.sourceChunkAdded(ActivationBufferEvent abe)
          called when a source chunk is added to the buffer
 void ActivationBufferListenerDecorator.sourceChunkAdded(ActivationBufferEvent abe)
           
 void ActivationBufferListenerAdaptor.sourceChunkAdded(ActivationBufferEvent abe)
           
 void IActivationBufferListener.sourceChunkRemoved(ActivationBufferEvent abe)
          called when a source chunk is removed from the buffer.
 void ActivationBufferListenerDecorator.sourceChunkRemoved(ActivationBufferEvent abe)
           
 void ActivationBufferListenerAdaptor.sourceChunkRemoved(ActivationBufferEvent abe)
           
 void IActivationBufferListener.sourceChunksCleared(ActivationBufferEvent abe)
          called when all the chunks are removed from the buffer
 void ActivationBufferListenerDecorator.sourceChunksCleared(ActivationBufferEvent abe)
           
 void ActivationBufferListenerAdaptor.sourceChunksCleared(ActivationBufferEvent abe)
           
 void IActivationBufferListener.statusSlotChanged(ActivationBufferEvent abe)
          name says it all
 void ActivationBufferListenerDecorator.statusSlotChanged(ActivationBufferEvent abe)
           
 void ActivationBufferListenerAdaptor.statusSlotChanged(ActivationBufferEvent abe)